![]() ![]() Train one or more bots to complete a part of your game.Record a playthrough of the levels you wish to test.Overview of test reports from our automated playtesting bot That way, we free time for developers and QA to perform other tasks. Using AI trained bots for regression testing, we can receive a warning if our changes break the game. But what if our change caused a bug somewhere else? Our playtesting bot set up in a Unity racing game We then play through the level we\re working on to make sure we didn\t break anything. Why? During game development, we push new content often. A short and simple task became time-consuming and complicated. You now have to figure out what the problem is and create a bug report. Let’s say that you encounter a bug during what was supposed to be a simple playtest. For both repetitive tests and exploratory testing, automated test bots have an edge compared to their hard-working human counterparts. Many of the developers we speak with are surprised to learn just how powerful automated testing in video games has become. Recent progress in AI offers new ways to escape the QA-testing loop. Testing a video game for bugs and glitches can be tiresome and repetitive - not unlike being stuck in an infinite loop like our friend Mario. has a glitch that enables you to get stuck in an infinite loop in the, now legendary, Minus World. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |